Gate cards

This page is about the gate cards, with a deepening about the “overall look” value and the “overall look” transition rule.

You can download the gate cards here.

What is a gate card

Parks are not the same all around the world. They may look the same but each audience has its peculiar taste, its relationship with storytelling, each taste for gardens or need for open space or longing for water. So each location will impact you behavious during the game. The gate card represents the taste of your local audience, what they love (also sometimes what they loathe) and you must listen to them if you want your park to be successful.

How to start your theme park

Gate cards are the starting point of your park. You can start your park by placing an attraction on your gate card. You can use any card you want, provided the overall look transition rule is strictly respected.

What is the overall look value

Despite their unique identity, attractions 🏰 can share an overall look: for instance, Tomorrowland or Main Street U.S.A. attractions generally share a distinct urban look, while Adventureland attractions are characterised by the strong presence of natural elements, and Frontierland or Fantasyland are somewhere in between. The shared looks cover a spectrum of four steps, from highly urbanised environment to highly natural environment:

4 – 🏢🏢🏢 – highly urbanized environment, represented by three full circles;

3 – 🏢🌲🏢 – average urbanized environment, represented by two full circles and one empty circle;

2 – 🌲🏢🌲 – average urbanized environment two empty circles and one full circle;

1 – 🌲🌲🌲 – natural environment, human presence almost absent, represented by three empty circles

Each attraction card 🏰and gate card ⛩️ features its overall look score. 

What is the overall look transition rule

In a Disney theme park, abrupt changes of theme disrupt the illusion and must be avoided at all times. Attraction cards 🏰must always be placed in order to ensure the smoothest transition possible between overall look scores. Adjacent attractions must always have the same value or differ no more than 1 step. The look transition rule must be respected on all sides of the attraction card 🏰.

Let’s make an example

For instance, if your park is based in Tokyo, your audience is accustomed to a highly urbanized environment and this is represented with Tokyo having a  4/4 in our natural vs. artificial overall look scale).This means you can start only with attractions with a natural vs. artificial overall theme value of 4/4 or 3/4. Of course, if you prefer so, you can start with a garden card 🌳 or water body card 💧 as they work as wild cards in relation to the natural vs. artificial overall theme scale.